1. Watch the order
Do not judge cards only by how strong they look. Ask whether the event can naturally sit before or after cards you already have.
First Run Guide
This guide narrows your first run down to what matters most: reading card links, testing historical order, and building one reliable cause-and-effect chain.
Do not judge cards only by how strong they look. Ask whether the event can naturally sit before or after cards you already have.
If you can explain why one event leads to another, remember that pair as a combo candidate. The game rewards historical logic, not just memorized names.
On your first run, it is easier to build around one era, person, or theme than to collect everything that looks useful.
Look for era, people, causes, and outcomes in each card description. You do not need to memorize everything on the first pass.
When choosing rewards, favor cards that are close to your current cards by era, person, or event. A clear anchor makes combos easier to test.
A pair that does not connect is still useful information. Next run, try changing the order or finding the missing event between them.
Do not try to solve every period of Japanese history at once. Your first goal is one route where you can say, "this leads to that."
If the card does not connect with the route you are building, it may make your deck harder to read. Think about the next card before you pick.
You do not need deep background knowledge to experiment. Try one unfamiliar card, then use what happened as a clue for the next run.
After a loss, remember one card pair that worked and one that did not. That is enough to make the next attempt better.
Once the basic idea clicks, try a different person, era, or route with the same mindset. Release notes and support information are available on the support page.