Indie Game Studio

You look up after a run and realize you understand more than before.

RandaWorks makes games where insight, discovery, and strategy become the fun.

Discovery Systems Strategy Indie

Studio Focus

The kind of fun we want to build

Insight should feel rewarding

We want the moment of “I get it now” to land inside the reward loop, not as a lesson pasted on top.

Understanding should change how you play

The player who understands why something happened should gain better options, stronger turns, and a clearer route forward.

Small team, sharp iteration

We prototype fast, cut hard, and keep polishing the core experience until it lands.

Three Ways In

Read, explore, play

Inga Chronicle combo visual
Japanese History Deckbuilding Roguelike

Inga Chronicle

A roguelike where historical events and figures become cards. Chain them by real cause-and-effect to trigger powerful combos.

Journal

Research notes on history games, deck-builders, and learning-through-play.

Read the journal

History Tools

Japanese history quizzes, an era converter, figure lookup, and other study tools.

Browse history tools

FAQ

Quick answers about the game, current English support, and how to report issues.

Read the FAQ

Next Step

Start wherever your curiosity lands

Read the journal, explore the tools, or jump straight into the demo. Start with whatever catches your curiosity first.